

You will notice that older games have more limitations than the newer ones when it comes to post-processing.

There you should see which games are supported by ReSahde and to what extent, as some games may have only limited render options. There are three possible options when it comes to API: Direct 3D 9, Direct 3D 10+, and OpenGL.īut how do you know which API is compatible with your game? Go to this page and search for your game in the list. Setting Up ReShade for Video Game Post-Processing Step 1: Select Rendering APIĪfter the installation of the ReShade tool you will be asked to provide a path to the game's '.exe' file, and to choose the correct rendering API for your game. With the help of this guide you will learn how to do it using the latest version of ReShade available for download here.

But if there's one absolute truth in this world it's that mods make games better - you know this, we know this, heck, Albert Einstein knows this. The Witcher 3 is a masterpiece of a game - you know this, we know this, heck, your granny probably knows this. I am obviously some sort of idiot, because I don't know how to turn on SMAA in Witcher 3.-I only want the most basic lightweight smaa to replace the atrocious in game aa. There are a few Witcher 3 mods you will require in order to get.

Say yes to: -ChromaticAberration -FilmGrain2 -FXAA -Technicolor2 3- Download my reshade file from the Nexus.
